Warlock of Firetop Mountain - The Dungeon Map 3
Okay the last update was two weeks ago. There are a few reasons for this:
- I was getting sick of putting out crappy little map scraps every week.
- I had exams throughout last week.
- Nobody reads this shit so who really cares?
So instead of another small update last week at the expense of exam revision, I decided to delay the update a week so I could put out something with at least a small amount of care and effort put into it. Wow!
This map covers the final section of the dungeon, including both the post-river area and the maze. As I've mentioned in a previous post, I wouldn't run the maze section the same as the rest of the dungeon, but the map is available if that's what you wanna do.
This first map covers the post-river area up to the maze, and the encounters are as follows:
28: The Northern Bank
29: The Werewolf
30: The Boathouse
31: Storeroom
32: The Wight
33: The Zombies
34: The Crypt
35: The Animated Tools
36: The Ghoul
37: The Portcullis
The details of these encounters have been covered in a previous blog post, so you can check them out there for a recap.
28: The Northern Bank
29: The Werewolf
30: The Boathouse
31: Storeroom
32: The Wight
33: The Zombies
34: The Crypt
35: The Animated Tools
36: The Ghoul
37: The Portcullis
The details of these encounters have been covered in a previous blog post, so you can check them out there for a recap.
Having multiple levels, this section is split up into 2 maps. The encounters for this map are as follows:
38: The Dwarves
39: The Helmets
40: The Minotaur
41: The Mazemaster
42: The Pit Trap & The Cave Troll
43: The Dragon
44: The Warlock
45: The Treasure Room
The details of these encounters can be found in previous blog posts: The Helmets, The Pit Trap & The Cave Troll, and The Others.
And thus concludes the mapping section! Now all the resources you'd need to run this adventure are up on the blog, it's been quite a ride. I'm not totally sure what I'll be moving on to next, but next week's update should be a consolidation of the whole adventure so all the resources are laid out in one place to run the adventure, in as nice a format as possible, if all goes as planned. See you then!
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